5.
Discuss three key magical techniques or symbols from one Indo-European culture.
(minimum 100 words each)
Thorsson
talks about the need for the vitki to “… undergo a period of preparation before
the right pathways can be followed” (Thorsson, Northern Magic - Rune Mysteries & Shamanism 6). This could very
well be seen as the first technique within the Norse tradition as it prepares
the vitki with the lore and the inner landscape to then begin working with the
Runes in magical use. In the Elder Futhark, the oldest form of the Runes, there
are twenty-four symbols. The Elder Futhark consists of eighteen consonants and
six vowels, each with their own sound and meaning. These twenty-four letters
are broken down into three sets of eight: 1st Aett, 2nd
Aett, and 3rd Aett. (D. McCoy, Runes). Because of their universal
cosmological origin, it was believed that the phonosemantic, the idea that
sounds carry meaning in and of themselves (Wikipedia),
of the Runes works also as a tool for communicating not only with other humans
but with “… nonhuman beings, they could facilitate communication between
humankind and the invisible powers who animate the visible world, providing the
basis of a plethora of magical acts” (D. McCoy, Runic Philosophy and Magic). Through studying
the Runic lore, their meanings, and their sounds a practitioner becomes well
versed with the power of each individual Rune. The vitki would first explore
what can be called Troth which is this learning of the deep meaning of the Rune
lore and working with the gods. It can be seen as the magico-religious aspect
of the Norse tradition (Thorsson, Northern Magic - Rune Mysteries & Shamanism 12-14).
The
use of Rune-Galdor is the “… magical technology of reshaping the (inner or
outer) world in accordance with the will of the magician” (Thorsson, Northern Magic - Rune Mysteries &
Shamanism 14).
The practitioner of Rune-Galdor would work closely with Odin as it takes a
great wisdom and inspiration to make this form of magic work well. Rune-Galdor
centers on the revealing of the etymology of the words. “It is derived from the
word used to describe the sound of a raven’s call…” (Thorsson, Northern Magic - Rune Mysteries &
Shamanism 15).
The call of the raven refers to Odin’s two ravens which were his eyes in
Midgard, Huginn and Muninn. This can be seen as the vocal and incantation of
Runes and Bind-Runes in magical working. The basic cycle of this technique is
to listen, then understand, and final out the “words of the ravens” in to work
in the world. As Thorsson sees it, the self is the center of this working that
oscillates between the mind and memory which is ruled over by the divine inspiration
of Odin where wisdom arises. Through this wisdom the actions of the Rune-Galdor
is the laid out before him/her and making the results intelligible in the real
world.
The
Seith magic is ruled by Freyja and can be seen as the magical technology of the
body. It was not originally linked with Rune or Runeology as it was not basic
off the linguistics but more along the lines of the unconscious mind. The
Galdor magic can be seen as revealing the unknown
to make it known, such as in
divination with Runes, is ruled by Odin. Seith magic works to become woven into the realm of the unknown, to alter the very fabric of the
universe to align with the will of the practitioner. Instead of incantations
like in Galdor, the Seith tools are things such as potions, herbs, and
ointments. It is a form of Shamanistic trance work. In a way this is very
similar to the Shamanic practices talked about in “The Way of the Shaman” by
Michael Harner. According to him, the “… shaman specializes in a trance during
which his soul is believed to leave his body and ascend to the sky or descent
to the underworld” (Harner 38).
Harner talks about how the shaman collects all kinds of insects, plants and
other objects to become his spirit helpers in healing the body (Harner 35). This makes Seith a
more natural sort of magical working.
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